Nolo's Patents for Beginners
David Pressman, Attorney and Richard Stim, Attorney
May 2012, 7th Edition
Patents are explained in this clear guide to every step of the patenting process.
Do you have a great idea for a product? Do you toil away in an office, garage or basement lab day by day in the hopes of bringing a new widget to life? What will you do when it's alive and kicking?
Here's the primer every first-time inventor needs. Packed with detailed information and concise explanations, Nolo's Patents for Beginners defines what a patent is and what it can do for you. Step by step, it explains how to:
- use basic patent principles
- document an invention
- conduct a patent search
- acquire patent rights
- "read" an application
- determine patent ownership
- analyze disputes
- find patent information
- interpret international patent law
Nolo's Patents for Beginners provides sample forms and letters, resources and a glossary of terms. This edition is completely revised to cover all changes in patent case law and updated regulations for inventors applying for a patent.
“Will help minimize legal fees by preparing you to do what you can for yourself...” - Dallas Morning News
“The ideal introduction to the patenting process.” - Bookwatch
Originally from Philadelphia, San Francisco Patent Attorney David Pressman is a graduate of Penn State University (BSEE) and George Washington University Law School (JD) where he was on the Law Review. He has over 40 years of experience in the patent profession -- as a patent examiner for the U.S. Patent Office, a patent attorney in corporate and private practice, a university instructor, a columnist, and as author of the Patent and Trademark entries to the World Book Encyclopedia. He is an expert on patent filing, prosecution, and licensing and his books have charted the path for over 300,000 inventors. Patent It Yourself is the most highly recommended guide to patenting an invention. Dave is also co-author of How to Make Patent Drawings Yourself (with Jack Lo), Patent Pending In 24 Hours (with Rich Stim), and Patents For Beginners (with Rich Stim).
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- A. Organization of Text
- B. Icons Used in This Book
1. Patents and Intellectual Property Law
- A. What Is a Patent?
- B. The Three Types of Patents
- C. Patent Rights
- D. The Requirements for Obtaining a Patent
- E. How Long Do Patent Rights Last?
- F. How Patent Rights Can Be Lost
- G. Intellectual Property-The Big Picture
- H. Trademarks
- I. Copyright
- J. Trade Secrets
- K. Unfair Competition
2. Qualifying for a Patent
- A. Legal Requirements for a Utility Patent
- B. Statutory Classes
- C. Utility
- D. Novelty and Prior Art
- E. Nonobviousness
- F. Legal Requirements for a Design Patent
- G. Legal Requirements for a Plant Patent
3. Invention Documentation
- A. The Importance of Documentation
- B. Lab Notebook
- C. Invention Disclosure
- D. Documenting Conception: Disclosure Document Program (DDP)
- E. Documenting Reduction to Practice: Provisional Patent Application
- F. Trade Secret Considerations
4. Patent Searching
- A. Principles of Patent Searching
- B. Hiring a Patent Searcher
- C. Do It Yourself Searching
5. Reading and Writing Patents
- A. Elements of a Patent
- B. Invention and Inventor Data
- C. Specification
- D. Claims
- E. Abstract
- F. Drawings
- G. Preparation of a Patent Application
6. Patent Prosecution and the PTO
- A. Patent Prosecution: The Road to Allowance
- B. Responding to a Final Office Action
- C. Additional Application Issues
- D. Design Patent Prosecution
7. Patent Ownership
- A. The Inventor Is Initial Owner of Patent Rights
- B. Employee Inventions
- C. Joint Owners
8. Patent Infringement
- A. What Is Patent Infringement?
- B. Who Can Sue, Who Can Be Sued?
- C. Stopping Patent Infringement
- D. Defenses to Patent Infringement
- E. Ending Disputes Without a Lawsuit
9. International Patent Law
- A. Introduction to Foreign Patent Treaties and Laws
- B. Putting It Together: The Most Common Route for U.S. Inventors Seeking Foreign Patent Coverage
- C. The Paris Convention and the One-Year Foreign Filing Rule
- D. The Patent Cooperation Treaty (PCT)
- E. European Patent Office (EPO)
- F. Locating Foreign Patent Agents
10. Help Beyond This Book
- A. Inventor Resources
- B. Patents and Intellectual Property Resources
- C. Working With an Attorney
Patents and Intellectual Property Law
The underlying principle of patents is that our nation rewards people who create useful things that are not obvious by giving inventors a monopoly over the sale and manufacture of their inventions. For example, in the 19th century, one company controlled the manufacture and sale of all matches, while another company controlled the manufacture and sale of all safety pins. Matches and safety pins, just like paperclips and ballpoint pens, may seem obvious now, but a century ago they were novel discoveries and both of these items were protected by patent laws. Eventually all patents expire, and as a result, now any company can manufacture and sell matches and safety pins without seeking permission.
This chapter will introduce you to some patent basics and summarize patent standards. Since patents are a member of the intellectual property family, we will also introduce principles of copyrights, trademarks, and trade secrets.
AIA ALERT: On September 16, 2011, the America Invents Act (AIA) was enacted, making major changes in the patent law. The AIA has not, however, made a complete revision of the patent statutes and former Patent Court Judge Paul Michel has said that “many sections [of the AIA] are poorly written and ambiguous.” In short, it may take years to clarify the gray areas. In many ways, the AIA makes the law substantially more complicated, probably due to the influence of various lobbyists. We have incorporated the AIA’s provisions—the most important of which do not go into effect until March, 2013—throughout this book. For a timeline of the AIA implementation, see the previous chapter (“Your Legal Companion”).
What Is a Patent?
A patent is a grant from the federal government that gives an inventor the right to exclude others from making, using, selling, importing, or offering an invention for sale for a fixed period of time. For example, Whitcomb Judson received a patent in 1893 for the zipper, and for 17 years, Judson alone was entitled to manufacture and sell this invention.
“Invention” has a broad meaning. It is any new article, machine, composition, process, or new use developed by a human. For example, in 1988 Drs. Leder and Stewart (on behalf of Harvard University) were issued the first patent for a new animal life form embodied in a genetically altered mouse. This new life form is an invention.
The patent right lasts for approximately 17 to 18 years, provided certain fees are paid. After the patent right ends, anyone can freely copy the invention.
A patent is a form of personal property and can be sold outright for a lump sum, or its owner can give anyone permission to use the invention (“license it”) in return for royalty payments. A patent can also be transferred by gift, will, or descent under a state’s intestate succession (no-will) laws.
Definitions, Case Law, and Statutes
We define many terms throughout this book and these definitions are collected in the Glossary at the end of this book. We also provide references to lawsuits and statutes. You can recognize the reference to lawsuits because the names are in italic usually separated by a “v,” for example, Diamond v. Chakrabarty, 447 U.S. 303 (1980). The information following the names refers to volume, book, and page number where the case is located. The citation system is beyond the scope of this book, but if you are interested in doing further legal research, read Legal Research: How to Find & Understand the Law, by Stephen Elias (Nolo). A statute is another form of legal citation and is recognizable by the use of a section mark (“§”). For example, 35 U.S.C. § 161 refers to section 161 of Title 35 of the U.S. Code (U.S.C.). Title 35 contains the patent laws. The U.S.C. can be found in most law libraries, and the entire patent code is available at the U.S. Patent and Trademark Office website, www.uspto.gov.
The Three Types of Patents
There are three types of patents—utility patents, design patents, and plant patents.
Utility Patents: A utility patent, the most common type of patent, covers inventions that function in a unique manner to produce a utilitarian result. Examples of utility inventions are Velcro fasteners, new drugs, electronic circuits, software, semiconductor manufacturing processes, new bacteria, new animals, plants, automatic transmissions, and virtually anything else under the sun that can be made by humans. This book is devoted primarily to utility patents.
Design Patents: A design patent covers the unique, ornamental, or visible shape or design of a useful object. Thus if a lamp, a building, a computer case, or a desk has a truly unique appearance, its design can be patented. Even computer screen icons can be patented. However, the uniqueness of the design must be purely ornamental or aesthetic; if the shape is functional and aesthetic, then only a utility patent is proper. A useful way to distinguish between a design and a utility invention is to ask, “Will removing the novel features substantially affect the function of the device?” For example, removing the carved wood design in the headboard of a bed would not affect how the bed functioned and could be protected as a design patent. On the other hand, a baseball bat and fishing rod may have pleasing designs but unless they have nonfunctional aesthetic features, their shape is purely functional and suitable only for a utility patent. (For more information on design patents, see Chapter 2.)
Plant Patents: A plant patent covers plants that can be reproduced through the use of grafts and cuttings such as flowers. These are referred to as asexually reproducible plants. (35 U.S.C. § 161.) The Plant Variety Protection Act covers those plants that use pollination (sexually reproducible plants). (7 U.S.C. § 2321.) Under some circumstances, utility patents can cover sexually and asexually reproducible plants. (For more information on plant patents, see Chapter 2.)
A patent gives its owner the right to sue infringers, that is, anyone who imports, makes, uses, sells, or offers the invention for sale (or an essential part of it) without authorization. If the patent owner wins the lawsuit, the judge will issue a signed order (an “injunction”) against the infringer, ordering the infringer not to make, use, or sell the invention any more. The judge will also award the patent owner damages—money to compensate the patent owner for loss due to the infringement. The amount of the damages is often equivalent to a reasonable royalty (say 5% of revenues), based on the infringer’s sales. However, if the patent owner can convince the judge that the infringer acted in bad faith—for example, infringed intentionally with no reasonable excuse—the judge can triple the damages and make the infringer pay the patent owner’s attorney fees. (For more information on patent infringement, see Chapter 8.)
Offensive Rights—Not Protection
Many people refer to patents as a form of “protection.” However, patents don’t provide any defensive “protection” in their own right. A patent is an offensive weapon. For example, patent ownership, by itself, will not necessarily keep anyone from copying your invention and violating your patent rights. However, as a patent owner, you can successfully sue or threaten to sue anyone who wrongfully trespasses on those rights. The distinction between defensive and offensive rights is as important in intellectual property law as it is in football or basketball: While a good defense may be valuable, the patent owner will need to use the patent’s powerful offense to win the game or stop the infringer.
Patent rights extend throughout the entire United States, its territories, and possessions. Under international treaties, the owner of a U.S. patent can acquire patent rights in other countries by filing corresponding patent applications abroad as outlined in Chapter 9. Congress derives its power to make the patent statutes from the U.S. Constitution (Art. 1, Sec. 8). The statutes, in turn, authorize the PTO to issue its Rules of Practice and its Manual of Patent Examining Procedure (MPEP).
The Requirements for Obtaining a Patent
An inventor applies for the patent by filing a patent application, a set of papers that describes an invention. The Patent and Trademark Office (PTO) is a division of the Department of Commerce. A patent examiner at the PTO must be convinced that the invention claimed in the application satisfies the “novelty” and “nonobviousness” requirements of the patent laws.
The novelty requirement is easy to satisfy: The invention must be different from what is already known to the public. Any difference, however slight, will suffice. In addition to being novel, the examiner must also be convinced that the invention is nonobvious (or unobvious). This means that at the time the inventor came up with the invention, it would not have been considered obvious to a person skilled in the technology (called “art”). Unobviousness is best shown by new and unexpected, surprising, or far superior results, when compared to previous inventions and knowledge (“prior art”) in the particular area of the invention. In addition to being novel and unobvious, utility inventions must also meet other legal requirements. More on this in Chapter 2.
We discuss the patent application process and the PTO in more detail in Chapters 5 and 6, and information about the PTO can be accessed online at www.uspto.gov or by writing to the Commissioner for Patents, P.O. Box 1450, Alexandria, VA 22313.
How Long Do Patent Rights Last?
Until 1995, utility patents were granted for a period of 17 years, assuming required maintenance fees were paid. However, as a result of a change in patent laws, utility and plant patents issuing from applications filed after June 7, 1995, will expire 20 years from the date of filing. Certain utility patents will be extended to compensate for the following:
delays resulting from the failure of the PTO to examine a new application within 14 months of filing
delays caused by the PTO’s failure to issue a patent within three years from filing, unless the delay was caused or instigated by the inventor, and
delays caused by the PTO’s failure to take certain office actions for more than four months.
In addition, patent rights may be extended for certain products whose commercial marketing has been delayed due to regulatory review, such as for drugs or food additives. (35 U.S.C. §§ 155–156.)
The term for design patents is 14 years from the date the patent is issued (the “date of issue”).
From the date of filing to date of issuance (the “pendency period”) the inventor has no patent rights, with one exception: If the application has been published and the applicant notified the infringer of the published application, the applicant may later (after the patent issues) seek royalties for infringement during the post publication pendency period. In any case, when and if the patent later issues, the inventor will obtain the right to prevent the continuation of any infringing activity that started during the pendency period. Patents aren’t renewable, and once patented, an invention may not be repatented.
How Patent Rights Can Be Lost
Patent rights can be lost if:
fees required to keep the patent in force (known as “maintenance fees”) aren’t paid (see Chapter 6)
it can be proved that the patent doesn’t (a) adequately explain how to make and use the invention, (b) improperly describes the invention, or (c) contains claims that are inadequate (see Chapter 5)
one or more earlier patents or other publications (prior-art references) are uncovered that show that the invention wasn’t new or wasn’t different enough to qualify for patent rights (see Chapter 4)
the patent owner engages in certain defined types of illegal conduct, that is, commits antitrust or other violations connected with the patent (see Chapter 8), or
the patent applicant committed “fraud on the Patent and Trademark Office (PTO)” by failing to disclose material information, such as relevant prior-art references, to the PTO during the period when the patent application was pending (see Chapter 8).
In short, the patent monopoly, while powerful, may be defeated and is limited in scope and time.
Intellectual Property—The Big Picture
Intellectual property refers to any product of the human mind or intellect, such as an idea, invention, artistic expression, unique name, business method, industrial process, or chemical formula. Intellectual property (IP) law determines when and how a person can capitalize on a creation. Over the years, intellectual property law has fallen into several distinct subcategories, according to the type of “property” involved:
Patent Law deals with the protection of the mental concepts or creations known as inventions.
Trademark Law deals with the protection of a brand name, design, slogan, sound, smell, or any other symbol used to identify and market goods or services. Examples of trademarks are the words Ivory, Coke, and Nolo, as well as the Mercedes-Benz star, and the NBC chimes.
Copyright Law grants to authors, composers, programmers, artists, and the like the right to prevent others from copying or using their works without permission and to recover damages from those who do so. For example, copyright law gives an author offensive rights against anyone who copies her book without permission.
Trade Secret Law protects confidential business information that gives a business a competitive business advantage over its competitors—for example, manufacturing processes, magic techniques, and formulae.
Unfair Competition Law permits a business to sue over certain types of unethical behavior by competitors. For example, if a company claims to be an authorized “Maytag” dealer but is not; or if a car company imitates a singer’s unique vocal style in a car commercial to imply the singer endorses the car.
Trademarks are the most familiar branch of intellectual property law. On a daily basis, everyone sees, uses, and makes many decisions on the basis of trademarks. For instance, the purchase of a car, an appliance, packaged food, a magazine, computer, or a watch, is based, at least to some extent, on the trademark.
What Is a Trademark?
In its most literal meaning, a trademark is any word or other symbol that is consistently associated with a product or service and identifies and distinguishes that product or service from others in the marketplace. A trademark can be a word (Apple), a design or logo (the Nike swoosh), a sound (the MGM lion’s roar), shapes (the truncated, contrasting, conical top of Cross pens), colors (and color combinations), and even smells. The term “trademark” is also commonly used to mean “service marks.” These are marks (words or other symbols) that are associated with services offered in the marketplace. The letters CBS in connection with the broadcast network are one example of a service mark. Another is the emblem used by Blue Cross–Blue Shield for its medical insurance services.
Trademark Rights and Registration
The trademark owner can prevent another business from using the same or a confusingly similar mark for the same or similar goods. Owners of famous marks can prevent the use of similar marks that dilute or tarnish the trademark’s image, even if these uses are not on similar goods or services.
Contrary to popular belief, trademarks do not have to be registered for offensive rights to be acquired (although registration can substantially add to the trademark owner’s rights). Trademark rights are acquired by the first person to actually use the trademark in commerce or file an intent-to-use (ITU) application to register the trademark and subsequently use the mark in commerce. Actual use in commerce means shipping goods or advertising services in interstate or foreign commerce that bear the trademark.
Relationship of Trademark Law to Patent Law
Trademarks are useful in conjunction with inventions, whether patentable or not. For example, consider the Crock Pot and the Hula Hoop. Both of these products were unpatentable, but the names of the products were protected under trademark laws. As a result of advertising consumers sought out the trademarked products and not those from competitors. In short, a trademark provides brand-name recognition to the product and a patent provides a tool to enforce a monopoly based on functional features. Because trademark rights can be kept forever (as long as the trademark continues to be used), a trademark can be a powerful means of effectively extending a monopoly on the market for the invention long after the patent has expired. For example, the Scotchguard process for protecting carpets was invented by Patsy Sherman and Samuel Smith and patented in 1973. Even though other companies may now copy the process, the Scotchguard trademark is still synonymous with quality carpet protection and gives the company an edge among consumers who want products to protect carpet and fabrics.
For more information on federal trademarks, access the U.S. Trademark Office at www.uspto.gov, or review Trademark: Legal Care for Your Business & Product Name, by Richard Stim and Stephen Elias (Nolo).
Trademarks and Trade Names
A trade name is a word or words under which a company does business, while a trademark is the word or other symbol under which a company sells its products or services. For example, the words Procter & Gamble are a trade name, while Ivory is a trademark, that is, a brand name for Procter & Gamble’s white soap. Many companies such as Ford, use the same words as a trade name and a trademark, so sometimes the difference becomes academic.
Some specific types of works that are covered by copyright are books, poetry, plays, songs, catalogs, photographs, computer programs, advertisements, labels, movies, maps, drawings, sculpture, prints and art reproductions, board games and rules, and recordings.
What Is a Copyright?
Copyright is a legal right given to an author, artist, composer, or programmer, to exclude others from publishing or copying literary, dramatic, musical, artistic, or software works. A copyright covers only the author’s or artist’s particular way of expressing an idea. While a copyright can provide offensive rights on the particular arrangement of words that constitute a book or play, it can’t cover the book’s subject matter, message, or teachings. For example, you are free to publish any of the ideas, concepts, and information in this (or any) book, provided that you use your own words. But if you copy the specific wording, then you have infringed the copyright on this book.
To obtain a copyright, a work must be “original,” not merely the result of extended effort. For example, a telephone company that compiled, through much work, an alphabetical directory of names and addresses could not prevent another publisher from copying the directory, because it had no originality. Certain items, such as a title, short phrase, lettering, an idea, a plan, a form, a system, a method, a process, a concept, a principle, and a device can’t be covered through copyright. U.S. government publications, by law, aren’t covered by copyright and may almost always be freely copied and sold by anyone, if desired. Copyright can’t be used for a utilitarian article, unless it has an aesthetic feature that can be separated from and can exist independently of the article (known as the “separability requirement”). For example, copyright cannot protect a belt buckle but can protect a design that is affixed to the buckle.
Rights and Registration
The copyright springs into existence the instant the work of expression first assumes some tangible form, for example, once a song is recorded or a book is written. Copyright lasts for the life of the author plus 70 years, or for works made for hire, 95 years from publication or 120 years from creation, whichever is shorter. A work made for hire is one made by an employee in the course of the employment or by an independent contractor under a written work-made-for-hire contract. The copyright owner in a work made for hire is the hiring party or employer.
Registration is not necessary to acquire copyright protection, but if it is accomplished within three months of the time the item is distributed or published, or before the infringement occurs, it may entitle the copyright owner to attorney fees, costs, and damages that don’t have to be proved (called “statutory damages”).
Copyright Notice. While no longer necessary for works published after March 1, 1989, it’s still advisable to place the familiar copyright notice (for example, Copyright © 2012 David Pressman) on each published copy of the work. This tells anyone who sees the work that the copyright is being claimed, who is claiming it, and when the work was first published. This notice prevents an infringer from later claiming that the infringement was accidental.
Copyright Compared With Utility Patents
Things that are entitled to a patent are generally not entitled to copyright, and vice versa. Assuming they don’t have any aesthetic components, patents are exclusive for machines, compositions, articles of manufacture, processes, and new uses. On the other hand, copyrights are exclusive for works of expression, such as writings, movies, plays, recordings, and artwork, assuming they don’t have any functional aspects. However, a few creations may be eligible for both types of coverage (see “Computer Software,” below).
In many areas, both forms of coverage can be used together for different aspects of the creation. For instance, in a board game, the game apparatus, if sufficiently unique, can be patented, while the gameboard, rules, box, and design of the game pieces can be covered by copyright. The artwork on the box or package for almost any invention can be covered by copyright, as can the instructions accompanying the product. Also the name of the game (for example, Dungeons and Dragons) is a trademark and can be covered as such.
Copyright Compared With Design Patents
There’s considerable overlap here, because aesthetics are the basis of both forms of coverage. Design patents are used mainly to cover industrial designs where the shape of the object has ornamental features and the shape is inseparable from, or meaningless if separated from, the object. For example, a tire tread design and a computer case are perfect for design patents. However, a surface decal, which could be used elsewhere, is not.
Viewed one way, computer programs are nothing more than a series of numerical relationships (termed “routines”) and as such cannot qualify for a patent, although they can be covered under the copyright laws because they constitute a creative work of expression. However, viewed from another perspective, computer programs are a set of instructions that make a machine (the computer) operate in a certain way. In recent years, many patents have been issued on computer programs where the program affected some hardware or process or performed some commercially useful function. When choosing whether to rely on copyright or a patent for software, the software author must weigh the broader offensive rights that a patent brings against the expense and time in obtaining one. Likewise, the ease with which copyright is obtained must be counterbalanced by the narrow nature of its coverage.
Copyright, on the other hand, can be used for almost any artistic or written creation, whether or not it’s inseparable from an underlying object, so long as the aspect of the work for which copyright is being sought is ornamental and not functional. This means copyright can be used for pure surface ornamentation, such as the artwork on a can of beans, as well as sculptural works where the “art” and the object are integrated, such as a statue. For instance, the shape of a toy was held to be properly covered by copyright because the shape played no role in how the toy functioned and a toy wasn’t considered to perform a useful function (although many parents who use toys to divert their children would disagree).
Compared to copyright, design patents are relatively expensive and time-consuming to obtain and the rights last only 14 years. However, a design patent offers broader rights than a copyright in that it covers the aesthetic principles underlying the design. This means that someone else coming up with a similar, but somewhat changed design would probably be liable for design patent infringement.
For more information on copyright, read The Copyright Handbook: What Every Writer Needs to Know, and Legal Guide to Web & Software Development, both by Stephen Fishman. Also, the Copyright Office, Washington, DC 20559, provides free information and copyright forms at www.loc.gov.
Here we provide a basic definition of trade secrets, distinguish trade secret protection from patents, list the advantages and disadvantages of trade secret versus patenting, and explain how to acquire and maintain trade secret rights.
What Is a Trade Secret?
A trade secret is any information, design, device, process, composition, technique, or formula that is not known generally and that affords its owner a competitive business advantage. Examples of trade secrets are a chemical formula, a manufacturing process, a “magic-type” secret (such as techniques used to produce laser light shows and fireworks), and a recipe. Because these types of information and know-how go to the very heart of a business’s competitive position, businesses expend a great deal of time, energy, and money to guard their trade secrets.
Acquiring and Maintaining Trade Secret Rights
The trade secret owner need only take reasonable precautions to keep the information confidential in order to acquire and maintain trade secret rights. Also, an employer should have all employees who have access to company trade secrets sign an agreement to keep the information confidential. Over the years the courts have devised a number of tests for determining what these reasonable precautions should be and whether a trade secret owner has taken them. Most states now have a statute that makes the theft of a trade secret a criminal offense as well as the basis for civil lawsuit (for instance, the Uniform Trade Secrets Act, California Civil Code §§ 3246 et seq.). Moreover, there is now a federal statute for the same purpose (Economic Espionage Act, 18 U.S.C. §§ 1831 et seq.).
Trade Secrets Compared With Patents
Assuming that an invention has been kept secret, an inventor can rely on trade secret principles to enforce rights on the invention. Currently (and until March 16, 2013), if an invention is maintained as a trade secret and put into commercial use, the inventor must file a patent application within one year of the date the invention was used commercially. If the inventor waits over a year, any patent that the inventor does ultimately obtain will be held invalid if this fact is discovered. After March 16, 2013, this “one-year rule” will basically disappear, as explained in Chapter 2.
When a patent issues, the public has complete access to the ideas, techniques, approaches, and methods underlying the invention. This is because a patent application must clearly explain how to make and use the invention. Because the application is printed verbatim when the patent issues, all of this “know-how” becomes public. This public disclosure doesn’t usually hurt the inventor, however, because the patent can be used to prevent anyone else from commercially exploiting the underlying information.
The PTO treats patent applications as confidential, so it is possible to apply for a patent and still maintain the underlying information as a trade secret during the patent application process, at least for the first 18 months.
Loss of Trade Secret Rights as a Result of 18-Month Publication Rule
As a result of legislation effective December 2000, U.S. patent applications are now published 18 months after the earliest claimed filing date, unless the applicant files a Non-Publication Request (NPR) at the time of filing, stating that the application will not be filed abroad. If the applicant does file abroad, the NPR must be revoked. If the patent application is published but is later rejected then the inventor is in the unfortunate position of having lost both trade secret and patent rights.
If an inventor files a patent application on an invention and the inventor wants to keep it as a trade secret if the patent isn’t granted, the inventor will have to take affirmative steps to withdraw the application before publication to prevent loss of the trade secret rights. (See Chapter 6.) There is one advantage to publication in that an applicant whose application is published may obtain royalties from an infringer from the date of the publication if the application later issues as a patent. The infringer must have had actual notice of the publication. This can be accomplished by sending a copy of the publication to an infringer.
Advantages of Trade Secret Protection
Some people choose trade secret rights over a patent, assuming it’s possible to protect the creation by either. Let’s look at some of the reasons why:
The main advantage of a trade secret is the possibility of perpetual protection. While a patent is limited by statute to 20 years from filing and isn’t renewable, a trade secret will last indefinitely if not discovered. For example, some fireworks and sewing needle trade secrets have been maintained for decades.
A trade secret can be maintained without the cost or effort involved in patenting.
There is no need to disclose details of the invention to the public for trade secret rights (as the inventor has to do with a patented invention).
With a trade secret, the inventor has definite, already existing rights and doesn’t have to worry about whether the patent application will be allowed.
Because a trade secret isn’t distributed to the public as a patent is, no one can look at the trade secret and try to design around it, as they can with the claims of a patent.
A trade secret can be established without naming any inventors, as must be done with a patent application. Thus no effort need be made to determine the proper inventor and, provided it has its employees sign the usual employment agreement, a company needn’t request its inventor-employee to assign (legally transfer) ownership of the trade secret to it, as is required with a patent application.
A trade secret does not have to meet the novelty and nonobviousness requirements of a patent. In other words, it does not have to be as significant or important an advance as does a patented invention.
A trade secret can cover more information, including many relatively minor details, whereas a patent generally covers but one broad principle and its ramifications. For example, a complicated manufacturing machine with many new designs and that incorporates several new techniques can be covered as a trade secret merely by keeping the whole machine secret. To cover it by patent, on the other hand, many expensive and time-consuming patent applications would be required, and even then the patent wouldn’t cover many minor ideas in the machine.
Trade secret rights are obtained immediately, whereas a patent takes a couple of years, in which time rapidly evolving technology can bypass the patented invention.
Disadvantages of Trade Secret
There are many circumstances in which the trade secret rights have important disadvantages. In these contexts, using patent rights is essential.
The main reason that trade secrets are often a poor way to cover the work is that they can’t be maintained when the public is able to discover the information by inspecting, dissecting, or analyzing the product (called “reverse engineering”). Because very sophisticated analytic tools are now available, most things can be analyzed and copied, no matter how sophisticated or small they are. And remember, the law generally allows anyone to copy and make anything freely, unless it is patented or subject to copyright coverage, or unless its shape is its trademark.
Strict precautions must always be taken and continually enforced to maintain the confidentiality of a trade secret. If the trade secret is discovered legitimately, or by any other method, it’s generally lost forever, although the trade secret owner does have rights against anyone who purloins the trade secret by illegal means.
A trade secret can be patented by someone else who discovers it by legitimate means. For instance, suppose an inventor creates a new formula for a hair treatment lotion, and someone who has never even heard of the lotion comes up with the same formula and patents it successfully. She can legitimately sue and hold the inventor liable for infringing her patent! Under new legislation, an inventor who has used a process has a defense to a claim of infringement by a second inventor who obtains a patent on the process, provided that the first inventor’s use was over a year before the patent’s filing date. (See Chapter 8.)
For more information on trade secrets, consult Nondisclosure Agreement for Inventors, by Richard Stim, an eForm Kit available from www.nolo.com.
Unfair competition includes any number of devious methods by which businesses act unfairly, including false advertising claims, false endorsement of products, deceptive packaging, or dishonest promotions or marketing. The scope of unfair competition law is nebulous in the first place and is regularly being changed by judges who make new and often contradictory rulings.
The primary federal law used to enforce unfair competition law is the federal “false designation of origin” statute (15 U.S.C. § 1125(a)). If an injured party can prove that a business has engaged in unfair competition, a judge will issue an injunction (legal order) prohibiting the business from any further such activity or defining what the business can and can’t do. Further, the court may award compensation (monetary damages) to the injured business (that is, the business that lost profits because of the public’s confusion). Unfair competition occasionally intersects with patents. For example, a company may advertise it has a superior patented process for roach killing when it does not have a patent. A competitor can sue to stop the false advertising.